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3.2 Downloading a Program
This section describes how to download a program and view it as source code or assembly-language mnemonics.
Note: After a break has occurred, the [Editor] window displays the location of the present program counter
(PC). In most cases, for example if an Elf/Dwarf2-based project is moved from its original path, the
source file may not be automatically found. In this case, a source file browser dialog box is displayed to
allow you to manually locate the source file.
3.2.1 Downloading a Program
A load module to be debugged must be downloaded.
To download a program, select the load module from [Debug -> Download] or select [Download] from the
popup menu opened by clicking the right-hand mouse button on the load module in [Download modules] of the
[Workspace] window.
Note: Before downloading a program, it must be registered to the High-performance Embedded Workshop as a
load module.
3.2.2 Viewing the Source Code
To view a source file’s code, double-click on its icon in the file tree, or right-click on the source file and select
the [Open] option on the pop-up menu. The [Editor] window is displayed.
Figure 3.6 Editor Window
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